![Riftbound Spell: Shadow's Call. Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F5a9a81d353131fc275313e737d55ca6e2661dce6-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
Shadow's Call
Spell
Uncommon
Order
Energy2
Effect
Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Unleashed · UNL-165/219
Art by Kudos Productions
Opening the gate
![Riftbound Spell: Shadow's Call. Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F5a9a81d353131fc275313e737d55ca6e2661dce6-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Unleashed · UNL-165/219
Art by Kudos Productions