![Riftbound Spell: Flash. [Reaction] (Play any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F4d9cc1c13b75933e509e642213f13359350cd3f9-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
Flash
Spell
Common
Chaos
Energy2
Effect
[Reaction] (Play any time, even before spells and abilities resolve.)Move up to 2 friendly units to base.
Other printings (1)
Proving Grounds · OGS-011/024
Art by Sugar Free
Opening the gate
![Riftbound Spell: Flash. [Reaction] (Play any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F4d9cc1c13b75933e509e642213f13359350cd3f9-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
[Reaction] (Play any time, even before spells and abilities resolve.)Move up to 2 friendly units to base.
Proving Grounds · OGS-011/024
Art by Sugar Free